This setting allows you to specify how your PNG or JPG image is converted to an STL model. The Extrude options will extrude your image into 3D space, while the Standard options will apply a heightmap process to your image.
For more information about the differences between the Extrude and Heightmap modes and to see some examples, please see our How Does Image to STL Work section below.
DetailThe setting can be used to alter the detail of the final STL model that is created. The default setting of Medium works well for most Extrude and Heightmap conversions, with the High setting recommended for highly detailed image files.
Add BaseThis setting, when given a height of more than zero, will instruct the tool to add a solid 3D base to the final STL model. The selected unit of measurement specifies the height of the base.
Remove BackgroundWhen this option is enabled, the tool will automatically attempt to make the background of your image transparent.
Specify ColorManually specify your image background color rather than our tool trying to automatically work it out.
ColorIf the tool is unable to identify the background and you know the background color, you can specify it here.
ToleranceThis value can be adjusted to control the background removal tolerance. The higher the value, the more background is removed.
A higher value is useful for creating smoother results if your image is anti-aliased.
Invert OutputWhen the Invert Output option is checked, the pixel brightness is reversed, i.e., black becomes white and white becomes black, resulting in a 3D model that is reversed.
For an example of this option in use, we have some excellent example files below to try.
UnitsThis setting tells the tool how to size the final 3D model when using the settings below for Width, Height, and Depth settings.
Upload Color OverlayWhen using either the Color Extrude or Heightmap options within the Tool menu, you can optionally upload a separate image that can be used to colorize your 3D model.
Color ConversionThis setting instructs the tool on how to interpret the color information of pixels in your image, thereby influencing the creation of the 3D STL model. The grayscale option is most commonly used when working with heightmaps, unless you are dealing with specific requirements that necessitate the use of color.
Merge Similar ColorsUse this value to merge similar colors; this is useful if the image is of low quality. A higher number can help reduce the effects of anti-aliasing in the PNG or JPG image.
Hole ReductionWith this setting, it is possible to reduce the inclusion of small holes within the 3D model caused by small, darker areas of the source PNG or JPG file, which can be useful in situations where the source image has not been optimized for use with the tool.
Transparency ConversionWhen your PNG or JPG file has a transparent background, this option can instruct the tool on how to treat the transparency, with the transparency converted to either black or white.
Enable SmoothingWhen this setting is enabled, the conversion tool will attempt to smooth out any "spikes" within the 3D model that are caused by contrasting pixels in the image being in close proximity to one another.
Z-Axis MirrorWith this option enabled, the tool will mirror the 3D geometry of the generated STL model along the Z-axis.
Generate PreviewIf you would like the tool to create a 3D preview of your model, then please select this option. It is on by default.
Save As 3D FileThis option allows you to select a variety of 3D model formats. If you select a format that supports color materials and configure the tool options for color, it will create your 3D model with color elements.
STL FormatYou can use this option to fine-tune the STL format the tool uses. Binary is the default option, as this is the most common format of STL file, with the other two formats supporting color, which is only useful if your 3D editing application supports color STL model files.
Generate NormalsUse this option to generate Face or Vertex (Smooth) normals in the final 3D model. Vertex normals give the mesh a smooth appearance. You can choose to not create Normals using the None option to reduce the file size.